May 26, 2011

Quantity Over Quality

With the video game industry’s shift towards digital distribution, it sometimes feels as though the quality of released product is sacrificed in order to sell higher volumes in a smaller time frame. This reliance on releasing patches and updates to fix bugs that slip through hardworking Quality Assurance department fingers has always had it’s benefits, but lately it seems we are beginning to feel the downside of this sort of convenience.

Release delays will never be a thing of the past, this much we know is true. There will always be issues that will force a studio to push back titles that just aren’t ready to meet that final deadline. But are there people right now who are turning a blind eye to major problems in order to push out incomplete code and make investors happy? I truly believe so. (more…)

May 23, 2011

The Disappearance of Haruhi Suzumiya

Christmas Eve is approaching and the SOS Brigade is planning a team dinner party to kick off the winter break. Kyon’s main concern is for his wallet, which he knows Haruhi will use to cover all the expenses. Things have been relatively normal lately – well, as normal as they can be with Haruhi around.

But the next morning, with one week until Christmas Eve, Kyon wakes up to find himself in another universe. A universe where he doesn’t sit behind Haruhi in class, where people who shouldn’t be there exist, and more importantly, a universe with no SOS Brigade. Asahina and Yuki treat him as a stranger, the club room looks just the way it was when Haruhi first commandeered it and Koizumi’s entire classroom has vanished.

Kyon must make a choice: stay in this Haruhi-free world or attempt to return to his own reality.

The Disappearance of Haruhi Suzumiya blends holiday classics It’s a Wonderful Life and A Christmas Carol to give us this forth delightful installment of the SOS Brigade’s adventures. There are some ties back to earlier parts of the Brigade’s journeys, new revelations about beloved characters, and the same delightful storytelling fans have come to expect from creator Nagaru Tanigawa.

Purchase The Disappearance of Haruhi Suzumiya in either hardcover or paperback from RightStuf or from Amazon

Image copyright Yen Press/Hachette Book Group 2010

The Boredom of Haruhi Suzumiya

The third installment in the Haruhi Suzumiya light novel series features four fun short stories: The Boredom of Haruhi, Bamboo Leaf Rhapsody, Mysterique Sign and Remote Island Syndrome. Each one of them narrated, as always, by our long-suffering hero Kyon, as he humors Haruhi so as not to destroy the world.

Haruhi just can’t ever sit still, so in typical Haruhi fashion she rallies the SOS Brigade, forcing them into taking part in some crazy adventures. First, she enters the Brigade in a baseball competition, something none of the group is overly familiar with only days before it starts. Then she decides the group needs to celebrate Tanabata, which leads to Asahina taking Kyon through time to deal with a matter he thought had already been dealt with. And things take a turn for the weird when the SOS Brigade emblem on the club’s website goes wonky, somehow tying into a missing person’s report Haruhi decides to investigate.

Closing out this book is Remote Island Syndrome. Summer break has arrived and Haruhi seems dead set on taking part in a murder mystery. Koizumi happens to have a friend offering the club a vacation on his private island’s estate, and she jumps at the chance something sinister might happen. So when the owner turns up dead, Kyon is left wondering if Haruhi’s desires influenced this turn of events.

Purchase The Boredom of Haruhi Suzumiya in either hardcover or paperback from RightStuf or from Amazon

Image copyright Yen Press/Hachette Book Group 2010

Dragon Sword and Wind Child

First in the Tales of the Magatama series by Noriko Ogiwara, Dragon Sword and Wind Child follows Saya, a young woman haunted by dreams and a known orphan in the village she calls home. The battle for control of Toyoashihara between the Children of Light and the Children of Dark has never much affected Saya, but everything changes when advocates from both sides approach her at the same time.

Saya chooses to become a handmaiden for the Prince of Light, taking up residence in his home, and discovering all might not be what it seems in the palace. There is another player for the board hidden here, and Saya soon finds that perhaps the Light is not necessarily the right choice for her, especially as she comes to realize who and what she really is – the Water Maiden, the reincarnation of the Princess of Dark.

Will Saya unlock the power of the Dragon Sword in time to save Toyoashihara or will she fall to the Children of Light, thus forcing the cycle to repeat once more?

Dragon Sword and Wind Child focuses heavily on self-discovery and love using the familiar theme of war as it’s backdrop. It is an engaging story which kept my attention until I finished the very last sentence. This was Noriko Ogiwara’s debut novel, so there are a few areas which could have been improved upon (minor character development, in particular), however, it is a fantastical read. I’m very much looking forward to sinking my teeth into the second novel in the series, Mirror Sword and Shadow Prince, which has just been released by Viz Media under the Haikasoru imprint.

Purchase Dragon Sword and Wind Child from Amazon or RightStuf

*Artwork copyright Viz Media*

May 18, 2011

LEGO Pirates of the Caribbean

Status: Starting 3rd movie Coop, playing 2nd movie single player
Achievements: 15 of 40
Gamerscore: 252/1000
DLC Purchased: None

There is just something so perfectly nostalgic about LEGO. You never really grow out of playing with them, building castles, ships, or giant dinosaurs. When LEGO first gave us LEGO Star Wars, I wonder if they thought it would become this successful and lead to such a library of titles. Now here we are, playing LEGO Pirates of the Caribbean barely a week before the fourth movie hits theatres, doing my best to avoid playing On Stranger Tides so as not to spoil the movie for myself or my husband. (more…)

May 11, 2011

Patapon 3

Filed under: Gamer — Tags: , , , , , , — Yukino @ 4:46 PM

Status: Maxing out the Archer Uberhero skill tree, have unlocked other skill trees

It was beginning to feel as though it would be months before I would have a review of sorts for Patapon 3 together, what with the whole PSN debacle. With no Playstation gaming service and no one around to play ad hoc with, my poor Patapons were being worked to death, replaying low levels over and over again, grinding for cool weapons and attempting to level up as many classes and skill sets as I possibly could. But with delay after delay on PSN services coming back online, I figured I would stop waiting for it to happen and just write about what I was able to do with the game. So here it is. (more…)

May 3, 2011

Gears of War 3 Beta Impressions – Week 2

Filed under: Journalist — Tags: , , , , , — Yukino @ 4:00 PM

Last year, I was bitter when Gears of War 3 was pushed back by Microsoft in what appears to be an effort to bolster their Holiday 2011 calendar. Not just mildly upset, but really very mad about the whole thing. I was angry the game had been moved for fiscal reasons, but after spending the past week with the beta, I can honestly say I am glad that Epic has been given more time to flesh out the game and make sure it is as close to perfect at launch as it can be.

Instead of begging, pleading and doing ridiculous things to Twitpic for Cliffy B on Twitter, I waited for my pre-order code from GameStop to be valid and spent a good amount of time playing King of the Hill and some Team Deathmatch during what was Week 2 of the Gears 3 Beta. With the help of good friends I was able to get back into the swing of Gears, having not touched Gears 2 in well over a year. They were patient with me as I got accustomed to the controls and worked on catching up to the rest of them. New friends were made, good times were had, headsets were used, the Humpty Dance was sung. (more…)

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