May 8, 2013

Nendoroid Madness: Tales of Series Collection

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Last week I discovered that Good Smile Company had released a set of Nendoroid figures based on the “Tales of” video game series. And because I am addicted to both, there was no way in hell I was not going to have these in my collection.

What I thought was a for sure 6 piece set ended up arriving as a retailer pack of 8 blind box figures, meaning I had to open every one and pray with my fingers crossed that I opened a complete set. Which I did!! I was even lucky enough to acquire the “secret” figure of Leon Magnus from Tales of Destiny (furthest left in the picture).

Beside Leon are: Yuri & Estelle from Tales of Vesperia, Asbel & Sofi from Tales of Graces, and finally Jude & Milla from Tales of Xillia.

There was a bit of a mishap when I was snapping Leon onto his base as his sword snapped off from his hand and this will be remedied with model glue this weekend. Thankfully the other figures with swords had theirs come separately so there were no more broken pieces. The only other issue I had was with Sofi’s pigtails. I had to twist the plugs in which took a few attempts as simply pushing them in was a complete failure.

Overall, extremely happy with these guys and now Haruhi, Yuki and Asahina (Haruhi Suzumiya Summer Collection Nendoroids) have company.

March 30, 2011

The Curious Case of the Never-Ending Backlog

Nine out of ten gamers have one. We don’t mean for it to happen, but new and shinier things always seem to come our way, leading to last week’s new release finding its way to the stack of games we promise ourselves we will get back to just as soon as the summer lull comes around.

For some of us, it’s not so bad. Less than a baker’s dozen of past releases remain sealed or still have that fresh from the factory smell. And we will get to those, just as soon as we finish up a season of whatever EA Sports title or in-depth RPG is causing the hold up. For others (primarily those working in the industry, whether it be as developer or journalist), that stack of games is more likely triple what a normal gamer has waiting.  It’s not that you don’t want to play them, because you most definitely do, but in between playing or making games for work, plowing through weekly review copies and picking up the ones you aren’t comped, it doesn’t take long to watch your backlog develop into a monster. (more…)

May 3, 2010

Tales of Vesperia

Filed under: Gamer — Tags: , , , — Yukino @ 4:48 AM

Status: 1 playthrough nearly complete
Achievements: 13 of 50
Gamerscore: 205/1000
DLC Purchased: None

Purchase Tales of Vesperia from Amazon

Reviewed for GamingAngels – Sept 2008

Repost of review:

One of my favourite games on the Game Cube was Tales of Symphonia. I never played Tales of the Abyss or Legendia on the PS2. But when I found out that Namco Bandai was releasing a new title, Tales of Vesperia on the Xbox 360, I was excited and preordered it as soon as I could.

In the latest installment, we join Yuri, a former knight of the empire recently escaped from the castle jail, Lady Estellise (or Estelle) who has taken it upon herself to “run away” from the castle with Yuri, as they search for a thief who has made off with the Blastia core that was stolen from the poor people of the lower quarter of the capital of the empire.

The people of Terca Lumireis are dependent on the ancient technology of the blastia. These blastia protect their cities, provide them with sustenance, and ensure their well-being. Now someone is stealing and manipulating the blastia for their own evil purposes. Determined to help the people of Terca Lumiries, Yuri and his wolf-dog Repede, joined by Estelle, a young Hunter named Karol, and a mage from the blastia research centre in Aspio, Rita, battle their way across the land, searching for this thief called “Mordio” and the reason he is upsetting the balance of the land by stealing and modifying the blastia cores.

Graphics:
Anyone familiar with the Tales series knows of the cel shaded character designs that Namco is fond of. Vesperia does not disappoint. The costumes are vibrant and a lovely contrast to the pre-rendered backgrounds. As with most all Japanese RPGs, the anime style characters and monsters are beautiful and the animation flows smoothly during battles and while exploring the dungeons.

Control:
The battle system in Vesperia is a blend of 2-D and 3-D fighting. On the field and in dungeons, you can see the enemies on your screen and either attempt to confront them or avoid them. You can also engage more than one enemy at once when you can lure more than one to spot you at the same time. Within the battle screen, fights are on a 2-D plane. However, holding down the left trigger allows you to move freely within the battle sphere if you need to move away from the action in order to use items. If you are choosing to be the only person controlling a character during the battles, then you have a very intuitive strategy system you can use to set actions during battle of your teammates.

New skills are learned during the battle process by purchasing weapons with skills attached to them. After you have finished learning them, you can going into your skills screen and set the skills you would like to use until you have allocated all the SP (Skill Points) your character has available. Make sure you learn all the skills attached to the weapons before you upgrade to something a little more powerful, as there are certain skills which cannot be learned until previous ones have been.

Make sure that you are actively battling monsters. Power leveling is not necessary, but you do need to maintain a fairly high level in order to proceed. Not only that, you will notice that Gald (gold) is just as important as the materials you recover from battles. Just keep this in mind.

Sound:
Tales has a wonderfully delightful soundtrack behind it. Most of the tracks are very upbeat, and more subdued songs are used correctly in cut scenes and battles that require them. Voice acting, however, a different story. For the most part, the main characters in your group sound just fine. Some of the bosses and side characters’ voices tend to get on my nerves. Zagi, the very first boss you fight, has the worst voice acting of them all. I was very disappointed that Japanese voiceovers were not optional in this game, as they have been in for both Blue Dragon and Lost Odyssey.

Tales of Vesperia has been released during the tenth anniversary of the Tales series. To celebrate, Namco Bandai released a Collector’s Edition of the game which has been packaged in a shiny Steelbook case along with a 10th Anniversary soundtrack. The soundtrack contains some of the most well-known audio tracks from each of the games. There is also a special code inside which grants the owner something a little extra from Namco Bandai.

Flow:
Story progression is very fluid in Vesperia. I haven’t come across any huge jumps in the story arc making me scratch my head in wonder. Instead, everything follows a logical, yet almost stereotypical fantasy/JRPG story. Some things are quite obvious to the player, while others come as a bit of a shock, but are not far-fetched.

Fun Factor:
Another important aspect of the game is Synthesizing. Bosses and monsters drop materials which are used to make upgrades to your weapons and armour, create special items, and even standard gels and potions that you will use regularly in battle. Keeping weapons once you are done learning the skills attached is beneficial, since you can turn those into raw materials and create new or +1 versions of them.

Returning once again to the Tales series is the Wonder Chef! Disguising himself as a turnip, rubber duck, giant fish, etc, the Wonder Chef is hiding in various locations all over the world, just waiting to teach you new recipes that will increase battle attacks, your HP and TP. As in the previous games, certain characters are better at cooking than others, and sometimes better at certain individual recipes than others. Play around, try getting the various party members to make each recipe until you find the ones who won’t kill you with their food!

Female Aspect:
Tales has 3 major female characters: Estellise (Estelle), Rita Mordio, and Judith. Each one has their own battle strength. Estelle fills the Healer role, Rita has power magic attacks, and Judith is deadly with her speer. All three females’ roles are important to the story line, as all the characters evolve from their interactions with each other.

Replay Value:
RPGs tend to be a one-time through style of game, unless you are a fan of the series you are playing, or if you love completing every side quest. Another deciding factor is the achievements. So far, I know there are quite a few I missed in earlier boss battles, and I really want all 1000 Gamerscore points from the game.

Anyone who is a fan of the Japanese RPG genre who enjoyed Lost Odyssey or Blue Dragon will fall in love with the gorgeous art and graphics of this game. I strongly recommend this title for anyone else who has felt the lack of JRPGs on the 360.

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